![]() Everything had fallen into a pretty predictable pattern – of scary s-t is happening, give the main character the ability to stop the scary s-t and save the day.Īmnesia took that and turned it on its head. Picture how much worse that situation would be if Leon could only run or hide in the dark, with no weapon to defend himself.įor those of you unfamiliar with this amazing game, it came out at a pretty stagnant time in the horror game genre’s timeline. DEAR GOD), ends up being just a jump scare, because with Leon’s gun the threat is over quite quickly. In those games there was always something to hit, or kill, or trick, to allow your protagonist time to get back to safety. When Amnesia – The Dark Descent released in 2010, it had a lot more in common with these types of “screwed protagonist” films than the Resident Evils and Silent Hills of the world did. ![]() These were normal, flawed individuals who more often than not, did not survive the film. These weren’t your usual horror movie victims, plucky and tough and able to eventually overcome the big bad. When Paranormal Activity and the sequels came out and revitalized the found footage craze started so famously with The Blair Witch Project, I was totally on board. For the month of October we’ll be sharing various pieces of underappreciated scary books, comics, movies, and television to help keep you terrified and entertained all the way up to Halloween.Īs we close in on October 31, AiPT! will be reviewing and recommending various pieces of underappreciated scary media- games, comics, movies, and television-to help keep you terrified and entertained all the way up to Halloween. Welcome to another installment of 31 Days of Halloween! This is our chance to set the mood for the spookiest and scariest month of the year as we focus our attention on horror and Halloween fun.
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